Book 2
Jack, June, Quint and Dirk set out to find missing zombies, reclaim their town and maybe — just maybe — finally score a seat at the cool table.

01 Mall Quest
24mFed up with his friends' bickering, Jack hopes a quest to the mall will get the buds back on good terms - because this is going this is getting annoying
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02 Jack the Slayer
24mJack’s attempts to impress his monstrous new pals upsets June, Quint and Dirk, who feel like he’s taking all the credit.
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03 Bestiary Master
24mFeeling useless when it comes to the fine art of fighting monsters, Quint sets out to prove himself to his friends.
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04 The Zombie Parade
24mWhile exploring a graveyard, Jack and Quint get emotional — really emotional. Meanwhile, June and Dirk find they have a lot in common. Oh, the horror!
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05 The Thrull of Victory
24mWhile Thrull trains Jack to go after monsters and zombies with a new attitude, Quint and Dirk dig through trash — and June follows a hunch.
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06 Stay on Target
24mQuint, Dirk and June are pumped for their up-all-night zombie stakeout. But Jack's running late ... and he's supposed to bring the snacks.
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07 June Gloom
24mWhen the gang visits June's old house, Jack assumes it'll be a fun walk down memory lane. Never assume, Jack. Never assume.
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08 Follow That Butler
24mAfter adding another monster to the bestiary, Jack, June, Quint and Dirk learn a troubling truth: Their work is far from over.
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09 Always Darkest
24mJack's vow to never trust another monster is put to the test. Quint, Dirk and June look to acquire a little — well, actually a lot — of weed killer.
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10 Dawn of Rezzoch
24mQuint's been captured, Rezzoch's on a rampage and Jack's got a wish: to put an end to all of this mayhem, once and for all.
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